Myst: The Book of Atrus was the first book in the Myst novel series. The novel first started as a rough draft in written by Ryan Miller and then later reworked. The Book of Atrus has ratings and reviews. Lily said: stars, but I’m happy to round up for this obscure little book that’s been mostly forg. The book provides a lot of background information on the D’ni and the persons of the games. The book’s main character is Atrus, following him throughout his.

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Open Preview See a Problem? Thanks for telling us about the problem. Return to Book Page. Based on the best-selling CD-ROM game, a fantasy novel fills out the lives of the game’s characters, tracing the strange apprenticeship of Atrus to his father, Gehn, who wields the power to create worlds.

Mass Market Paperbackpages. Published November 1st by Hyperion first published January 1st Audie Award for Multi-Voiced Performance To see what your friends thought of this atruss, please sign up. To ask other readers questions about The Book of Atrusplease sign up. The Myst PC game is too outdated to work on my laptop.

Did all the worlds that the author described appear in the video game? I guess what I’m asking is how much did the author create himself and how much did he simply describe? Alexandra First of all, you can get a version of the game that will work on today’s PCs very inexpensively at www.

There are also iPhone and iPad versions, and I’m pretty sure there’s an Android version too. To answer your question, the worlds described in the book are not present in the games, with the exception of the Cleft and the D’ni Cavern, atruss those places are not in Myst, but visited later in Uru.

The author of this book, Rand Miller, is the creator and writer bookk the Myst game, along with his brother Robyn. I’ve read all lf books and they are mainly backstory for the Myst franchise games. I enjoyed them, but think they wouldn’t really stand up well as stories themselves for those unfamiliar with the games. These books fill in more story regarding Atrus, and the history of the D’ni for fans of the games.

Myst: The Book of Atrus

Atrys you can’t tell, I’m a fan: D Feel free to message me if I can help further. I highly recommend the games for the story they tell.

Particularly Myst, Riven and Uru. If you’d like to enjoy the Myst story without having to play the game, you could watch “Let’s Play” videos on YouTube and enjoy the game while someone else plays it for you. This is the guy I think does the best job: See 1 question about The Book of Atrus…. Lists with This Book.

Readers and writers of sci-fi and fantasy will often mention “worldbuilding”: It’s less agrus to see fictional characters grappling with those issues themselves, but that’s exactly what this novel is about. Atrus was raised by his grandmother, in an isolated dwelling in the desert.

He spends his time studying the environment 3. He spends his time studying the environment, growing food, kf generally being content with life until the day his father, Gehn, arrives to claim him as an apprentice. Gehn is obsessed with reviving a practice known simply as the Art: Atrus, however, has more questions than Gehn is willing to answer. Is the writer creating worlds, or simply creating bridges to worlds that already exist?


And what responsibility does the writer owe to those who inhabit these worlds? Gehn uses his powers attus play god, while Atrus uses his powers to try to repair the atrys, causing the relationship between father and son to fray. In some ways it’s the usual bildungsroman, but unique in the way that entire parallel worlds mature alongside our main character. The reason I picked up this book is that it’s based on the Myst videogame, which was one of my best-loved boko as a kid.

Part of what made the game so addictive was the worldbuilding: In that atmosphere of isolation, the slightest trace of any other character would make my heart pound.

So, it was hard to resist a book about what those characters had been up to, but I was still skeptical about whether a book based on a videogame could possibly be any good. I was pleasantly surprised. Bokk writing, at first, seems a little too detailed in its descriptiveness, but it was easy enough to get used to and I think it’s somewhat meta: I also think it’s a trait inherited from the book’s videogame predecessor; when playing a game, one is acutely aware of what’s visible from each vantage point of an island, and how many steps it takes to get from point A to point B.

And even though the book deals with the art of worldbuilding, there’s science involved too – gravity, soil composition, and temperature all influence whether a world is habitable, and the story doesn’t shy away from taking these technicalities into consideration. Character-wise, the contrast between Atrus and Gehn highlights different modes of learning and creativity.

Gehn is all about rote learning and collecting pieces from pre-existing works, whereas Atrus is more concerned with uncovering underlying principles gook looking at a system as a whole. Finally, I really enjoyed the little twist on gender roles. Much of the book is atrjs men engaged in manly activities of pioneering, engineering, and wrangling for power, while women play the role of caretakers, and are kept on the sidelines lest they get hurt.

When we discover that these women are actually pioneers and engineers to at least the same extent as the men are, I pretty much clapped with glee. This is one of the few cases where I wouldn’t mind reading a companion novel that covers the same timeframe but from a different point of view, because there’s a lot going on that I would have liked to learn more about.

The Book of Atrus (Myst, #1) by Rand Miller

Feb 26, Kathryn rated it it was amazing. I love this book not only for the story behind it but for the splendid moral integrity of two of the characters. The book is essentially about Atrus–about what it means to grow up, to be a man, and to be a responsible and good person. One of my favorite passages and quotes, really is this poignant moment where Anna sends her grandson into the unknown with his unstable and ultimately sociopathic father: I have tried to teach you obok mechan I love this book not only for the story behind it but for the splendid moral integrity of two of the characters.

I have tried to teach you the mechanics of the earth and stars; the ways of science and the workings of nature. I have tried to teach you what is good and what is to be valued, truths which cannot be shaken or changed. This knowledge is from the Maker. Take it with you and weigh everything wtrus father teaches you against it. I no longer know him, but I know you, Atrus.

Measure your own deeds against the truths I have taught you. If you act for self-gain then no good can come of it. If you act selflessly, then you act well for all and you must not be afraid. Anna is my hero. And one of the reasons I love the whole premise behind “Myst” is the idea that the fantasy bit–the books that link to different worlds–are created through thoughtful analysis and qtrus understanding of nature.


How many books fantasy or otherwise are there lf focus on geologists, after all? View all 4 comments. Mar 01, Taylor Kinnicutt rated it it was amazing. Once again I find myself drawn to the series of Myst. Its lore, its wonder and the shear, mind bending thought of how someone thought of this in the first place. The book opens in the sandy deserts and the life of a young Atrus, still a boy and far from the happenings of the first Myst game. After a loving, peaceful life in the desert presided over by his grandmother, Anna, a strange figure appears at their quiet desert home.

A tall, pale man who claims to be Atrus’s father, Gehn. After 14 years Once again I find myself drawn to the series of Myst. After 14 years, he has come to take Atrus to the fabled city of his heritage,D’ni.

The Book of Atrus

After Atrus’s first impression of his father he decides to descend into the earth with this man, leaving all hes known behind. Once in the great city all Atrus knows is replaced with the lost culture. The language, the alphabet even the day cycle. It is then that his father reveals the real purpose of bringing him here. He is to learn the Art of Writing, a powerful and incredible art of writing worlds known as Ages into existence!

Amazed by this science, Atrus begins to learn his father’s ways, “to become gods” as he says. But its all to soon the Atrus realizes that What his father knows is a corrupt and evil shadow of what the art is. Instead of writhing Ages that he envisions, he takes phrases he likes from nook D’ni text and tacks them together, creating worlds that are unstable and doomed to destruction.

The “Mad God” Gehn, is not what Atrus wanted him to be. So with the help bok a girl named Cathrine, a local of one of Gehn’s Ages, he plots to trap Gehn and rid the world of his disregard for what the Art stands for. Atrus, weather he knows it at the time or not, gets puled into a man vs. While Gehn wants Atrus to rule by him as a god and rebuild the D’ni empire as an empire of 1, slave worlds, he is unsure of how it goes against what his grandmother had taught him. While he tries to understand his father and learn what he teaches, what he teaches arus evil and soulless.

When Atrus comes to the realization that bis father’s knowledge is corrupt he attempts to fix what he has done, only to find that he was being used all along, a tool to save Gehn time. With Atrus’s struggle comes the importance of his observations, and od way the Miller writes the scenes is spot on.

You imagine it just as he draws it every few pages. His vision instilled on the whiteness of the page as if it were the window in a Linking Book. As with the other bkok in the series the point of view changes can be confusing at points, but overall it is an flawless crafted atrjs.

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